The Hero & Economy
๐ค The Hero & Economy
Envorum is built on a strict philosophy: Status cannot be bought. That is why we use a Dual Currency System to separate "Respect" from "Capital."
โ๏ธ Dual Currency: XP vs Points
Type
Status Token (SBT)
Internal Utility Capital
Source
Personal Action (Cleaning, Scouting)
Network Growth (Referrals) & Staking
Transferable?
โ No. Soulbound to you.
โ Yes. Spendable in-app.
Utility
Rank Up, Create Clans, Governance
Buy Goods, Buy NFT Licenses, Partner Discounts
Philosophy
"Proof of Work"
"Proof of Reach"
๐ The Rank Ladder (Level 0 - 100)
Your Rank is your authority. High ranks unlock powerful tools (Clan creation, voting rights).
0
Eco Novice
0
1-4
Eco Scout
500+
5
Eco Pioneer
5,000
10
Eco Guardian
10,000
15
Eco Warrior
20,000
21
Eco Keeper
40,000
30
Eco Hero
80,000
42
Eco Master
180,000
50
Eco Luminos
350,000
60
Eco Titan
700,000
69
Eco Radiant
1,000,000
75
Eco Immortal
1,250,000
85
Eco Overlord
2,000,000
95
Eco Nexus
5,000,000
99
Eco Celestial
8,000,000
100
Eco Omniverse Ascendant
10,000,000
๐ The Mycelium: Social Network
We mimic nature. Users are interconnected like a mycelium network. You earn Points (Capital) based on the activity of the people you invite.
The 10 / 3 / 1 Formula When a user in your network performs a verified action, rewards flow upstream:
L1 (Child): You earn 10 Points.
L2 (Grandchild): You earn 3 Points.
L3 (Great-Grandchild): You earn 1 Point.
โ ๏ธ Development Status The current referral system is the Basic Version (v1.0). We plan to expand the depth, add clan bonuses, and introduce special reward pools in future updates.
๐ The Spillover Mechanic (FOMO)
To prevent stagnation, we introduced a "Use it or Lose it" mechanic.
The Scenario:
You are a Novice. Your network limit is 10 people.
You share a viral link. 11 people try to register.
The first 10 fill your slots.
The 11th person "Spills Over." The system automatically assigns them to the weakest member of your existing team (L2).
โ ๏ธ Loss Aversion When Spillover happens, you receive a notification: "You just lost 10 Points because your limit is reached! Upgrade to Ambassador to capture future leads."
๐ซ Social NFT Passes (Licenses)
To build a massive network and stop "Spillover," you need a License. Crucial: All paid licenses are NFTs. You own them. You can sell your Pass (and the network attached to it) on the secondary market if you decide to leave the game.
Novice
Free
10 Slots
Direct (L1) only
Ambassador NFT
$10
50 Slots
Access to L2
Leader NFT
$100
500 Slots
Full Access (L3)
Envorum is built on a strict philosophy: Status cannot be bought. That is why we use a Dual Currency System to separate "Respect" from "Capital."
โ๏ธ Dual Currency: XP vs Points
Type
Status Token (SBT)
Utility Token
Source
Personal Action (Cleaning, Scouting, verifying)
Network Growth (Referrals) & Staking
Transferable?
โ No. It is Soulbound to you.
โ Yes. Can be swapped/spent.
Utility
Rank Up, Unlock Roles (Clan Leader), Governance
Buy Goods, Social Passes, Swap to Crypto
Philosophy
"Proof of Work"
"Proof of Reach"
๐ The Rank Ladder (Level 0 - 100)
Your Rank is your authority in the system. High ranks unlock powerful tools (Clan creation, voting rights).
0
Eco Novice
0
1-4
Eco Scout
500+
5
Eco Pioneer
5,000
10
Eco Guardian
10,000
15
Eco Warrior
20,000
21
Eco Keeper
40,000
30
Eco Hero
80,000
42
Eco Master
180,000
50
Eco Luminos
350,000
60
Eco Titan
700,000
69
Eco Radiant
1,000,000
75
Eco Immortal
1,250,000
85
Eco Overlord
2,000,000
95
Eco Nexus
5,000,000
99
Eco Celestial
8,000,000
100
Eco Omniverse Ascendant
10,000,000
๐ The Mycelium: Social Network
We mimic nature. Users are interconnected like a mycelium network. You earn Points (Capital) based on the activity of the people you invite.
The 10 / 3 / 1 Formula When a user in your network performs a verified action, rewards flow upstream:
L1 (Child): You earn 10 Points.
L2 (Grandchild): You earn 3 Points.
L3 (Great-Grandchild): You earn 1 Point.
Mentorship Incentive If your "Grandchildren" don't work, you don't get paid. This forces leaders to actually mentor their teams, not just spam links.
๐ The Spillover Mechanic (FOMO)
To prevent stagnation, we introduced a "Use it or Lose it" mechanic.
The Scenario:
You are a Novice. Your network limit is 10 people.
You share a viral link. 11 people try to register.
The first 10 fill your slots.
The 11th person "Spills Over." The system automatically assigns them to the weakest member of your existing team (L2).
โ ๏ธ Loss Aversion When Spillover happens, you receive a notification: "You just lost 10 Points because your limit is reached! Upgrade to Ambassador to capture future leads." This creates a powerful incentive to upgrade.
๐ซ Social Passes (Licensing)
To build a massive network and stop "Spillover," you need a License.
Novice
Free
10 Slots
Direct (L1) only
Ambassador
$10
50 Slots
Access to L2
Leader
$100
500 Slots
Full Access (L3)
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